#include "stdafx.h"
#include "TestGameMessageHandler.h"
#include "GameMessage.h"
#include "ChatSystem.h"

using	namespace	Z;

TestGameMessageHandler::TestGameMessageHandler()
{
	ON_GAME_MESSAGE(ChatGameMessage, &ChatSystem::onChat, ChatSystem::getSingletonPtr());
//	ON_GAME_MESSAGE(ChatGameMessage, &ChatSystem::onChat, &ChatSystemHolder::Instance());
}

void TestGameMessageHandler::onConnect(Z::NetworkId kNetworkId)
{
}

void TestGameMessageHandler::onDisconnect(Z::NetworkId kNetworkId)
{
}